AI Insights · Timothy · October 2022
Top 5 Hypercasual Games on iOS in Germany Q3 2022
In Q3 2022, the top 5 hypercasual games on iOS in Germany showed varied performance trends in downloads, revenue, and active users. More insights are available from Sensor Tower.
During the third quarter of 2022, the top 5 hypercasual games on the iOS platform in Germany demonstrated diverse performance trends. Here's a closer look at each game's weekly downloads, revenue, and active user metrics.
Fill The Fridge! from Rollic Games saw a steady decline in weekly downloads, starting from around 28.6K in late June and descending to approximately 6.5K by the end of September. The weekly revenue also experienced a downward trend, peaking at $396 in late June and ending the quarter at $197. Active users decreased significantly from about 111.7K to 28.8K over the same period.
Basket Battle by Supersonic Studios LTD had fluctuating downloads, starting at around 18.2K in late June, dipping mid-quarter, and peaking at about 18.4K in early September before dropping to 10K by the end of September. The active user count showed a consistent upward trend, rising from 23.9K to 65.3K throughout the quarter.
Bus Simulator: Ultimate from Zuuks Games experienced a decline in weekly downloads, starting at 18.2K and decreasing to around 6K by the end of September. Weekly revenue followed a similar trend, starting at $6K and falling to approximately $1.6K. Active users saw a decrease from 93.1K to 40.7K over the quarter.
Crowd Evolution! from Rollic Games showed varied weekly downloads, starting at 6.7K and peaking at approximately 19.2K in early August, before settling at around 6K by the end of September. The weekly revenue had a peak of $471 in early August, ending the quarter at $149. Active users saw significant growth, starting at 14.8K and peaking at 48K in early September before dropping to 33.4K.
Count Masters: Crowd Runner 3D by Freeplay LLC maintained relatively steady weekly downloads, ranging from around 11.3K to 9.2K throughout the quarter. Weekly revenue saw a decline from $248 in late June to $90 by the end of September. The number of active users slightly decreased from 40.5K to 30.9K over the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed information and trends for these and other apps.